How do I make a multi-sectioned sprite

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Post » Wed Dec 31, 2014 10:45 pm

i am starting new project and i want to make it something like monster hunter in the sense that i want the player to do different amounts of damage depending on where they hit a enemy.

what i wanna know is there a way for me to make a enemy made of multiple sprites ,that stick seamlessly together, that take different amounts of damage from different weapons and weapon types in different areas.

if there is another way to achieve this then let me know and thank you for the help.
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Post » Wed Dec 31, 2014 10:48 pm

I recently had the same question, the answer here is the Pin behaviour - you pin the parts to a main part and then they can move and roatate together and you can do what you like with separate parts.
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Post » Wed Dec 31, 2014 10:50 pm

thanks
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