How do I... Make a rolling character?

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Post » Mon Feb 11, 2013 9:46 pm

Hello all,

Construct newbie here! I've been using the search feature in these forums and flipping through pages of tutorials trying to find out the best way to implement a rolling character.

Here's what I am trying to accomplish:

1) Player is roundish and rolls around.
2) Player should appear to visually roll around left and right, not just slide. In other words I want its texture to rotate around much like 8-directional movement characters can.
3) The player will roll only when moving. When the player stops moving, they'll stop in their current rolling state.
4) The player will also need to be able to fall and jump as well.

This is probably fairly simple, but exactly how to implement this has eluded me thus far. That's why I have come to you all for help!

Thanks in advance!
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Post » Mon Feb 11, 2013 9:51 pm

Play around with the physics behaviour. Should work quite well.

Nintendo Wii U Developer using Construct 2
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Post » Mon Feb 11, 2013 10:15 pm

Would this need to work in conjunction with any other behavior type? Or is this achievable solely with the physics behavior?

EDIT: Found the solution in an example that came with Construct done completely with Physics behaviors. Thanks!philzeleski2013-02-11 22:34:18
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