How do I Make a Rotating maze game?

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Post » Mon Jan 11, 2016 11:03 pm

Greetings to all, I have a question to avoid using the wrong way to make a simple game as described in the picture below.
By pressing the buttons o and p the game area rotate clockwise and counterclockwise around its center of mass, the aim is to drop the ball in the goal.

What do you think is the best way to make this game? I shold start using phisics or a simple platform? Someone can indicate me an example of a game similar to study and copy ?

I know it's a very general question , but is just to getting started in the best way.

Thank you all.
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Post » Tue Jan 12, 2016 12:47 am

Considering you're using the physics behavior you can do it by changing the rotation of the layout and setting the direction of the gravity.

set gravity to 10*cos(layoutAngle), 10*sin(layoutAngle)
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