How do I make a rotating platform that knocks you off?

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Post » Sun Jan 08, 2017 3:13 am

I have a rotating platform, but the problem is my player doesn't slide off when it looks like they should. How do I make it so that, at certain angles, my player slides off the platform? Any help is greatly appreciated! :mrgreen:
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Post » Sun Jan 08, 2017 3:19 am

No clue what you're trying to convey. Upload a screenshot so we may better understand.
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Post » Sun Jan 08, 2017 4:35 am

jeffige wrote:No clue what you're trying to convey. Upload a screenshot so we may better understand.

https://www.dropbox.com/s/x1xmjvbqdi2fy ... d.png?dl=0
He should slide off at any angle higher than this but he doesn't

Here's a capx
https://www.dropbox.com/s/d9mc6wz06yfei ... .capx?dl=0
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Post » Sun Jan 08, 2017 7:45 am

I won't be back at my computer till later today, but now that i see it.... Physics behavior on the block might be a good start. This will allow in-game gravity to take over, almost like in the real world.

You'll probably have to mess with the settings to get it how you like.
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Post » Sun Jan 08, 2017 9:10 am

jeffige wrote:I won't be back at my computer till later today, but now that i see it.... Physics behavior on the block might be a good start. This will allow in-game gravity to take over, almost like in the real world.

You'll probably have to mess with the settings to get it how you like.

Yeah that's what I tried, but I didn't know what settings to change in order to get it the way that I wanted. I'll keep trying though.
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Post » Sun Jan 08, 2017 9:16 am

I'll be at my laptop in about an hour or so, to better help.

I can't remember the exact properties, but usually the top properties are the most important.

Have a look at physics
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Post » Sun Jan 08, 2017 9:12 pm

Hey. So, honestly, I think this might constitute a bug. I might consider submitting a report for it - my player sticks to the spinning platform and almost always gets pushed back on top without falling off. It's bizarre.

I made a work around for you and added some comments. I hope its helpful at this point.
https://www.dropbox.com/s/qkf02ii5po5rp ... .capx?dl=0

EDIT: Oh I just noticed it's your birthday. Happy birthday!
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Post » Sun Jan 08, 2017 11:19 pm

ultrafop wrote:Hey. So, honestly, I think this might constitute a bug. I might consider submitting a report for it - my player sticks to the spinning platform and almost always gets pushed back on top without falling off. It's bizarre.

I made a work around for you and added some comments. I hope its helpful at this point.
https://www.dropbox.com/s/qkf02ii5po5rp ... .capx?dl=0

EDIT: Oh I just noticed it's your birthday. Happy birthday!


Thanks man for both things! I'll give it a try! :mrgreen: :mrgreen: :mrgreen:
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Post » Sun Jan 08, 2017 11:30 pm

ultrafop wrote:Hey. So, honestly, I think this might constitute a bug. I might consider submitting a report for it - my player sticks to the spinning platform and almost always gets pushed back on top without falling off. It's bizarre.

I made a work around for you and added some comments. I hope its helpful at this point.
https://www.dropbox.com/s/qkf02ii5po5rp ... .capx?dl=0

EDIT: Oh I just noticed it's your birthday. Happy birthday!

It does work somewhat, but not exactly what I want. I see what you were going for, though, and it can work if I tweak it a bit for my needs. Jeffige was telling me about Physics so I might go that route, but I'll just have to see.
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Post » Mon Jan 09, 2017 5:16 am

Best of luck! If you come up with something that works better please let us know!
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