How do I make a smart bouncy ball

Get help using Construct 2

Post » Mon Feb 15, 2016 2:53 am

Im making a game where the MC can become bouncy at will, and I want it to be like, he is standing still and a projectile comes by, on impact both ricochet in opposite directions, how can I make this? I tried to use the bullet behaviour but the constant need of an angle of motion makes it annoying for my limited event capacity, I also tried playing around with phisics behaviour, but the guy just wont bounce, the projectile rotates its motion in a weird way and then leaves, even tho the MC's inmovable value is no, he still refuses to move, any ideas or working events you could suggest?
B
6
S
1
Posts: 31
Reputation: 362

Post » Mon Feb 15, 2016 8:06 pm

someone? I got the behaviour of knockback when getting hit by a projectile, but I cant get it to correctly bounce against the floor
B
6
S
1
Posts: 31
Reputation: 362

Post » Mon Feb 15, 2016 8:37 pm

Although you probably understand exactly what you have explained above, for someone who hasn't seen it it is very unclear..

Could you share your capx and/or make some kind of drawing of the effect you are aiming for?
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
B
54
S
16
G
8
Posts: 6,160
Reputation: 19,775

Post » Wed Feb 17, 2016 3:44 am

well, I cant give the capx, Ill try to explain further

its a game where you dont fight back with violence, but rather sneak out and deactivate drones peacefully

when an enemy spots you, he shoots a laser bolt at you, if you toggle your shield, you will acquire the laser bolt's angle of impulse and half of its impulse, thats fixed, but I cant figure out this

I would like for the player to be able to solve puzzles by bouncing with the shield, its a bubble shield, so when you deploy your shield you wont bounce, but if you collide against a wall at a speed, you will bounce off that wall, like a bouncy ball, I tried using the bullet's ricochet behaviour, but since it requires an angle of motion, it gets annoying to control

Any ideas?
B
6
S
1
Posts: 31
Reputation: 362


Return to How do I....?

Who is online

Users browsing this forum: Lordshiva1948, Maako, NN81 and 10 guests