How do I make a snake\nibble movement?

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Post » Sun May 03, 2015 6:54 pm

Hi. I'm creating some kind of Nibble (Snake) game clone based on the RexRainbow's Board (tiles) and Chess movement.
I have main part and tail parts. The logic is that after every movement of main part first tail part moves to main's previous XY.
And that's where i'm facing a problem: how can i make second, third etc. tail parts follow their previous tail part?

Thanks for your interest and help.
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Post » Sun May 03, 2015 7:19 pm

Well, any other way (example, sample) to create good old snake is acceptable and highly appreciated.
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Post » Sun May 03, 2015 7:36 pm

If your vision so exceeds your ability, then look to something closer.
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Post » Sun May 03, 2015 7:47 pm

I'm knocked out with "LastBodyUID = -1". So the first part linked NOT to head will be linked to UID = -1?

Oh, oh, everything is ok. Thanks.
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