How do I Make A Sprite Act Like A Particle?

Get help using Construct 2

Post » Mon Oct 19, 2015 11:07 pm

Hello and thanks for looking.

I want coins to burst/explode from an object in the way particles would. Im having trouble. If I assign random(0,360) to the instantiated coin's angle it gives me a random angle every tick as opposed to just a single random number.

Any thoughts on getting the coin(s) to act like a particle?

Thanks :)
B
25
S
7
Posts: 79
Reputation: 2,267

Post » Mon Oct 19, 2015 11:11 pm

coins on created
> set angle of movement to random()
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
B
54
S
16
G
8
Posts: 6,160
Reputation: 19,775

Post » Mon Oct 19, 2015 11:51 pm

Thanks LittleStain, that was driving me crazy.
B
25
S
7
Posts: 79
Reputation: 2,267


Return to How do I....?

Who is online

Users browsing this forum: David181 and 17 guests