How do I make a sprite only attack one when overlapping two?

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Post » Sat Oct 17, 2015 9:18 pm

Here you can see Sprite one (Spartatus) attacking the (SpartatusEnemy), and opposite.
How do I make it so if there's two of SpartatusEnemy, my Spartatus only attacks one rather than both if they're overlapping?

The problem is that if I have 30 enemies together, my character will hit all of them with one swing of animation frame 5. I would like to only hit one until it's dead then I guess move on to the next

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Post » Sat Oct 17, 2015 11:45 pm

there is a pick top and pick bottom, try those.
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