How do I make a store system?

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Post » Sun Mar 23, 2014 12:55 pm

Hello,

Anyone have an example capx with store system?

Ex : if we want to buy another spirite clothes,you need to collect gold from playing the game first.
then
after i have the gold,i can buy that clothes and then it will be appear on the game layout.

please help me...
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Post » Sun Mar 23, 2014 1:35 pm

See if this gets you started. Use the right arrow and left arrow to move, and the up arrow to enter doors or buy something.
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Post » Sun Mar 23, 2014 1:39 pm

btw,this capx need to have a licensed c2 ?
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Post » Sun Mar 23, 2014 1:43 pm

I don't think I used anything in it that requires the licensed version of C2.
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Post » Sun Mar 23, 2014 1:45 pm

shirokuma wrote:I don't think I used anything in it that requires the licensed version of C2.

Okay,thanks man :D :mrgreen:
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Post » Wed Mar 26, 2014 3:36 pm

by the way,how to make after he go to the store,and buy a new clothes,and then it will automatically used for all layout(Place)
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Post » Thu Mar 27, 2014 1:00 am

Here you go. I made the item to buy a badge that attaches to the character at a certain location. Once you purchase it you wear it in all the layouts. I also added persistence to the gold, so when you leave and come back into the treasure room the game remembers how much gold is left.
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Post » Thu Mar 27, 2014 6:22 am

owh... okay thanks..
do you can make it change to the new costumes?
example.
first time,we wear blue Costume,then we bought new constum(red) and automatically it will change to red costume.
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Post » Thu Mar 27, 2014 11:52 am

Here you go. You start off wearing the Green Suit, and when you buy the Blue Suit you start wearing it.
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Post » Thu Mar 27, 2014 12:38 pm

@shirokuma Great job, Well done.
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