How do I make a text to appear?

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Post » Fri Jul 11, 2014 12:19 am

Hey there,

I have 2 different layouts in my game, and they have a flashing text appearing for 5 seconds.

However, for some reason, they do not appear everytime I go to these layouts...

Why and how do I fix it?

Here is what I have:

After I hit play in the first layout I go to the Introduction layout and...

System >>> On Start of Layout >>>>>> Object (background graphic) >>>>> Spawn TEXT on layer 1, image point 2
TEXT >>>>> Set text to "Stage " & Level (which is a global variable)
TEXT >>>>> Flash: Flash 0.5 on, 0.5 off for 5.0 seconds

System >>> Time > 5.0 seconds >>>>> TEXT >>>>> Flash: Stop flashing
TEXT >>>>> Destroy

The other layout giving me troubles has the same commands, with, obviously, a different background and a different text, so I do not need to re write it all.

Also, the TEXT(s) have 2 behaviors: Destroy outside layout (so I don´t have a copy of the text somewhere else in the memory) and Flash

Any help, here? Thanks!
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Post » Fri Jul 11, 2014 12:27 am

The Time expression will count from the start of the game even if you die and restart or pause the game, The time will keep counting.

You should use --- Wait 5 second then destroy.
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Post » Fri Jul 11, 2014 12:43 am

What do you mean? where should I use that?
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Post » Fri Jul 11, 2014 1:05 am

Check this example :
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Post » Thu Jul 17, 2014 11:43 pm

Im installing v175 to check it, since it says you have used v174 and I have 173. I´ll let you know as soon as I have tried it
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