How do I make a tiled topdown wall with corners?

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Post » Thu Apr 30, 2015 7:01 pm

Hey everyone

I'm trying to make a tiled wall using this as reference:


I know that I can use 9-patch to make a resizable wall texture and keeb the borders effects, but how about the corners?
They don´t seem to be a different object, since the texture is continuous... and if I just put two straight walls, I'll have one on top of the other with the border giving the feel of the walls being cut.

I'm still a begginner here. I'm assuming that this should have a complicated solution, but is there any way at all to acheive this?

Other examples at the artist's behance (search for Amon Ra top down shooter map, can´t post any link yet =/)

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