How do I make an AI follow a path

Discussion and feedback on Construct 2

Post » Tue Jun 19, 2012 9:39 pm

I added some more comments to clarify how it all works (hopefully). You should probably read up on instance variables and booleans in the manual. 'For loops' as well, if you're not familiar with how loops work.

Anyway, if there's anything specific you need explained, just ask.

More commented .capx: BridgePatrol_Comments.capx (r95)Nimtrix2012-06-19 21:39:54
B
27
S
8
G
8
Posts: 903
Reputation: 8,452

Post » Mon Jun 25, 2012 2:09 pm

aahh ...sorry I am back ...I finally found time out of busy day job :)

@Nimitrix
http://collegetomato.com/test4/freshStart2/
I was able to replicate BridgePatrol.but i see that (probably due to the math) after some time the enemy goes away from the bridges.
I guess it's something to do with the accurate placement of the enemy on the bridges.

B
6
Posts: 30
Reputation: 585

Post » Tue Jun 26, 2012 10:39 am

I got it :)

Quite slow i am :)

it works now perfect

thanks a lot
B
6
Posts: 30
Reputation: 585

Previous

Return to Construct 2 General

Who is online

Users browsing this forum: Mirlas, NetOne, saiyadjin and 3 guests

cron