How do I Make an attack with preset movements?

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Post » Fri Jan 22, 2016 4:14 pm

For example how Wing Kirby does a semi-loop for the Dive Bomb attack, performing a semi-loop before going straight down (rendering the player mostly uncontrollable other than being attacked out of the animation or cancelling with a jump). How can I do something like this?
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Post » Fri Jan 22, 2016 11:29 pm

No answers?
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Post » Sat Jan 23, 2016 12:28 pm

What part do you have difficulty with?

The movement, the animation, the disabling of controls?
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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Post » Sat Jan 23, 2016 1:46 pm

LittleStain wrote:What part do you have difficulty with?

The movement, the animation, the disabling of controls?

Just the movement at the moment.
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Post » Sat Jan 23, 2016 3:34 pm

Poxnixles wrote:
LittleStain wrote:What part do you have difficulty with?

The movement, the animation, the disabling of controls?

Just the movement at the moment.


You create the movement, right?

What should the movement look like? (It's all visuals)

Could you recreate it with, sine-behaviour, bullet-behaviour, rotate-behaviour or any other behaviour or is it nescessary to program the movement through event/actions?
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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Post » Sat Jan 23, 2016 3:47 pm

I'm not sure about what behavior or events I would use, but it would be a small, semi-loop in the direction the player is facing before they dive straight down.
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Post » Sat Jan 23, 2016 3:51 pm

going straight down could be done with bullet behaviour, right?

Now the semi loop..
What do you want it to look like?

Could it be done by creating a sprite, pinning to it and using rotate behaviour?

It's all about creative thinking, how do you make it look right?
It might even be easier to create it with half a sine movement..
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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Post » Sat Jan 23, 2016 4:01 pm

Just looked at a video for kirby wing:

https://www.youtube.com/watch?v=SuSpwl5MqoA

A combination of animation, rotate and bullet should do the trick..
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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Post » Sat Jan 23, 2016 5:10 pm

Message: Poxnixles is not yet permitted to post plain text URLS (300 rep required). 1 URLS removed. Why?
LittleStain wrote:Just looked at a video for kirby wing:A combination of animation, rotate and bullet should do the trick..

Not really familiar with rotation behavior. Any tips?
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