How do I make an endless arena type mechanic.

Get help using Construct 2

Post » Sat Dec 12, 2015 10:26 pm

I'm trying to set up a system that once the last monster is killed, the next round starts, with randomly selected monsters. as the player proceeds, the monsters get harder???? any help is appreciated :)
B
25
S
6
G
4
Posts: 173
Reputation: 3,933

Post » Sat Dec 12, 2015 11:08 pm

This is a huge game mechanic. I would start with the tutorials. Once you've done a few of these then it will become clearer how to make this type of system. This is simple enough to make but it will require some basic knowledge of C2 and a lot of different systems working together such as game rounds, enemy spawning and placement, enemy health, player movement, player and enemy attacks, damage stat handling etc...
B
47
S
17
G
81
Posts: 2,221
Reputation: 48,089

Post » Sun Dec 13, 2015 12:01 am

https://www.dropbox.com/s/ay3n35hjgdxhw6y/ArenaSpawnExample.capx?dl=0

In no way am i an expert in construct 2 or is this perfect since i just put it together in like 5 minutes but i hope this can help you in some way.
B
7
S
1
Posts: 54
Reputation: 527

Post » Sun Dec 13, 2015 9:37 pm

@clarke2509 thank you very much
B
25
S
6
G
4
Posts: 173
Reputation: 3,933


Return to How do I....?

Who is online

Users browsing this forum: No registered users and 5 guests