How do I make an family enemy move on same player zone

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Post » Thu Jun 11, 2015 1:30 pm

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I have a problem, I already search in the entire forum

I have a dungeon and i want that when the PLAYER (green box) is on the DANGER_ZONE (large reddish boxes) the FAMILY_ENEMY (red box) in the same danger zone come to me, but all others enemies move too.

every PLAYER move, FAMILY_ENEMY Find path and move one step!

If my logic is good, it would be as follows:

-- PLAYER is overlapping DANGER_ZONE
-- FAMILY_ENEMY is overlapping DANGER_ZONE
---- FAMILY_ENEMY (walk to player)


i cant upload a screenshot of my events sheet now
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Post » Thu Jun 11, 2015 5:16 pm

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Post » Thu Jun 11, 2015 10:12 pm

Sounds like apicking issue. I guess the first step, for testing purposes, would be to make the Danger_Zone flash or something when the player is overlapping it. You want to make sure you only have one danger zone selected. THEN when you test for enemy overlapping that zone, it should hopefully only pick the correct enemies. Let Us know!
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