How do I make an interactive dialogue?

Get help using Construct 2

Post » Thu Mar 05, 2015 6:31 pm

I want to make an interactive dialogue where the pllayer can choose the time he want to read a text, then he may click the left button once to go to the next text. How can i do that?
B
4
Posts: 13
Reputation: 226

Post » Thu Mar 05, 2015 6:33 pm

Picture look: Instead of having the "Wait x seconds" > Set Text to "", i would like to replace this for another action that would be "Click > Set Text to"" " But i cant figure out how :C
You do not have the required permissions to view the files attached to this post.
B
4
Posts: 13
Reputation: 226

Post » Thu Mar 05, 2015 6:59 pm

Here is the solution: Createad a signal(On left mouse click> Signal "NextText") and when its time to go to the next text= Wait on signal"NextText" then go to next text.

Thanks Anyway haha
You do not have the required permissions to view the files attached to this post.
B
4
Posts: 13
Reputation: 226

Post » Thu Mar 05, 2015 7:06 pm

I am a noob so if my answer is silly you can ignore it- but I had an idea

Couldnt you make a sprite and create different animations which will contain your text and you could have a click event that changes the animation or frame?

just an idea :P
B
14
S
5
G
6
Posts: 64
Reputation: 4,243

Post » Thu Mar 05, 2015 7:47 pm

I was going to make another suggestion because as your project get bigger it will become harder to manage. I was working out a capx to show you. But if your fine with what you set no need to.
B
22
S
4
G
2
Posts: 362
Reputation: 2,355

Post » Mon Mar 09, 2015 7:49 pm

Any Ideas are welcome! Thanks haddy22 for you idea!

PhoenixNightly I appreciate your response as well and i'm interested in looking at your capx, if you don't mind, ofc.
B
4
Posts: 13
Reputation: 226


Return to How do I....?

Who is online

Users browsing this forum: Alysdo, Baidu [Spider], gamecorpstudio, MatheusCastellar and 4 guests