How do I make an object move like a real one?

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Post » Mon Sep 12, 2016 7:19 am

For example, how to make a thing fall if in air but stop when touch the ground? Or, how to make a platform character move an object if he/she is walking towards it? I tried but I just couldn't.
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Post » Mon Sep 12, 2016 7:53 am

You need to apply the physics behaviour to the ground as well as the objects, set Immovable to Yes for the ground.
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