Hey. Would love to get enemies to shake for a second when hit by the player. I've seen it in a video, but have no idea how to do it. I think guy used the Scroll To behaviour, but when I use it, it just shakes the whole camera! Can anyone help? Thanks.
you could use the sine behaviour, horizontal or vertical (or both with two sine behaviours) and small values for magnitude and period on enemy hit ->stop movement,set sine active, wait 1 second, set sine inactive
Thanks for the replies. I'm a total noob to Construct, so I'm not really sure what I'm at. I've set the values like this, but it kinda just shifts the object a bit. There's no shaking. Sorry to be a pest.