How do I make client connect directly to host - Multiplayer

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Post » Mon Feb 06, 2017 10:58 pm

I created initial version of game which works perfectly on LAN (multiplayer works).
But due to the NAT router requirements which Multiplayer plugin in construct is forcing, i'm unable to play it over internet.
Which causes my friends not be able to join the game.

So i'm curious is there any workaround for this?
As some kind of a port-forwarding or something?

Thanks in advance!
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Post » Tue Feb 07, 2017 5:01 pm

Well i guess there is no option for this :(
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