How do I make continious pathfinding ?

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Post » Sun Apr 27, 2014 9:44 pm

Hi guys, i managed to make a object that follows my main object with pathfindg behavior. However it is chasing my main object too slow. It is always going main objects last location. How can i make my enemy object calculate main objects location properly and if it is possible calculate main objects trajectory and try to cut his way.
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