How do I Make Cutscenes

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Post » Mon Mar 30, 2015 10:53 am

In this topic I'd like to hear some of your ideas regarding cutscenes in Construct 2.
How would I go about building one?

Some examples of situations I'm talking about:
-After a bossfight you want to show an animation where the boss explodes and the player casually walks away
-A Dialogue sequence with a storm on the background

So let's hear it :)
Do you do it all with events in C2 itself
Do you make one big animation sprite that takes up the whole screen and add it in a separate layout?
Or any other way?
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Post » Mon Mar 30, 2015 2:00 pm

No ideas?
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Post » Mon Mar 30, 2015 6:28 pm

if You are using the platformer behaviour you could use the start ignoring input command and the carry out whatever animations are required on the various sprites using the simulate control commands and various animation planes
Alternatively
You could just have a video play with the sprite animations already loaded come up and then disappear but remember to have the positions set to match the end positions of the cut scenes
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