@Urled - Come on, no need to be rude.
@InvaderX - What type of cutscene are you looking to make? Some are easier than others, but the majority are just controlled by the events in the same way that the game is made.
For example, if you have someone walking from left to right, you have the character set its animation to walking, have an event like
every tick - add 5 to characters current position (Current Position.X +5) This means that every tick, 5 will be added to its horizontal position. You can also have events that create an action if the character is at a certain place in the layout. If char.X is greater than 500, play sound effect.
These are all for in-game cutscenes. If you want to have a video playing, then you will usually need to produce these out of game.
Hope I was at least slightly useful.