How do I make direction nodes?

Get help using Construct 2

Post » Tue Sep 01, 2015 6:56 am

What I've got is the player and enemies moving towards the player. For player movement, I want to add a node system. This node system would have the player place about 10 nodes for the ship to move to, only after all ten nodes have been placed onto the layout. I'm having trouble on how to spawn the nodes in order and how would I make the player's ship move to the direction each node in order.

Node 1 is placed on one tap, then the next tap places Node 2 and so on. Once all nodes have been placed, the player's ship moves to the nodes in order.

Here's where I'm stuck (It's painfully bad):

https://www.dropbox.com/s/mitg7usedgu88 ... .capx?dl=0

You will need Boids Flocking behavior in order to look at the CAPX:

behaviour-boids-flocking_t77775
Risk Rocket now available on Google Play
Image
B
36
S
15
G
6
Posts: 337
Reputation: 6,300

Post » Tue Sep 01, 2015 12:27 pm

Nodes.capx
(no plugins required)

Image
Image
B
65
S
23
G
7
Posts: 1,505
Reputation: 10,896


Return to How do I....?

Who is online

Users browsing this forum: AndreasR, Artepi, karthikavnair, OBLIVION, Rable and 15 guests