How do I make drag and drop not crossing solid walls?

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Post » Tue Feb 02, 2016 7:11 pm

Just a small question I wanted ask.

Thanks for the answering!
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Post » Tue Feb 02, 2016 7:14 pm

Neverming I just got it (it's when sprite 1 is overlaping with walls --> sprite 1 drop drag n drop right?)
EDIT: It doesn't work when you drag them fast, if you do they just bypass walls and stuff
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Post » Tue Feb 02, 2016 7:23 pm

I would try on collision or is overlapping at off set = drop. also check your collision area
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