How do I make each enemy be able to shoot?

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Post » Sun Mar 25, 2012 4:32 am

is what I want to do even possible?
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Post » Sun Mar 25, 2012 4:36 am

i can't open your file since you're using a newer version of construct 2 :S

well here is an example i created using the ghost shooter tutorial
http://dl.dropbox.com/u/67202210/ghostshootermonstercanshoot.capx

what it does it that every 3 seconds each monster will fire/shoot fireballs towards the player

if you need something else just ask (i'm still a bit confused about what you're asking)
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Post » Sun Mar 25, 2012 11:49 am

[QUOTE=mitchjohnson52] is what I want to do even possible?[/QUOTE]

[QUOTE=Kyatric] Check the topics listed in the how do I FAQ about "Picking/selecting instances", this is all what it is about.[/QUOTE]

Yes it is possible.
Just post your capx in this topic and get familiar with how events work.Kyatric2012-03-25 11:50:15
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Please attach a capx to any help request or bug report !
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Post » Sun Mar 25, 2012 2:36 pm

have you tried the For each option?

if you add for each "bullet" to the condition where you change the angle it should work


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