» Thu Nov 26, 2015 1:27 pm
You could add a condition to the event that makes them rush towards you..
system compare two values: distance(you.x,you.y,enemy.x,enemy.y) > 128
Maybe you need to have an else event to stop their movement, that all depends on the way you have set things up..
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..