How do I make enemy obstacles progressively faster?

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Post » Mon Jun 01, 2015 6:01 pm

I'm trying to make enemies come at the player faster as time moves on. Right now I've got something like this:
System: Every 5 seconds - Create object along with a bullet behavior attached to the object. I want to make it so the timer decreases every 15-20 seconds.

Thanks
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Post » Mon Jun 01, 2015 8:10 pm

I'm not exactly sure what you mean, but you could potentially create a variable, and make every one second 1 would be added to it,
System: Every one seconds - Add 1 to VARIABLENAME

and you could times that variable, for example "System: Every VARIABLENAME seconds - Create object along with a bullet behavior attached to the object.
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Post » Mon Jun 01, 2015 8:46 pm

I basically want to increase the bullet speed of an object every 15 seconds
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Post » Mon Jun 01, 2015 8:52 pm

just do every 15 seconds, set enemy bullet speed to current bullet speed +10 or 20 or 50


or you can do a is on screen set bullet speed, to self.bullet.speed +1 that will make enemys speed up as long as they are on screen, if its a 2d spaceshooter will be good if its a platform, it wont be that good
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Post » Mon Jun 01, 2015 9:31 pm

Thanks! that was the perfect formula I needed.
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