How do I make few hits monster

Get help using Construct 2

Post » Sun Oct 23, 2016 7:15 am

Hi,
I would like to create a all time spawning monster that needs few hits to kill.
what would be the best way to do it?

Thanks :)
B
6
S
1
Posts: 56
Reputation: 548

Post » Sun Oct 23, 2016 8:38 am

I just want to point that everything depends on the situation. But what the heck, you don't want that explanation :lol: , nobody does. So i'll just get to point.

For the Hit Points:
I suggest, using instance variables for that. For example:
Instance Variable named "Health".

For the Spawning:
I suggest timer for the time(x) interval of spawn.
And arrays for your spawn count & spawn coordinates and order(x,y,z).
The Things you can create is only limited by your imagination. If you don't have the skills then use your motivation as a natural force to exceed all expectations. Chadori RebornXD
B
64
S
18
G
90
Posts: 1,119
Reputation: 59,567

Post » Sun Oct 23, 2016 1:36 pm

Start here.. very simple tutorial made by the programmer of Construct2. Does exactly what you are describing with a few tweaks:
https://www.scirra.com/tutorials/37/beginners-guide-to-construct-2
Check out my completed games on the Arcade! Capt. Doe Save the Universe! & Clicker Wizard!
B
66
S
17
G
8
Posts: 637
Reputation: 9,370


Return to How do I....?

Who is online

Users browsing this forum: DiabloOvermind, Mayfly, tarek2 and 12 guests