How do i make flexible (compressible) objects

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Post » Sun Aug 09, 2015 9:18 pm

Hi

is there any way to make an object a bit flexible like when it falls on the floor it get a tiny bit compressed then back to same size. like a collision effect ?

regards
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Post » Mon Aug 10, 2015 2:53 am

so no one knows
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Post » Mon Aug 10, 2015 3:46 am

well, there could be many possible ways to do it... you could have an animation play on collision with the floor (so the compression effect would be done through the artwork). If your object is complex, you could use Spriter to build an animation where the parts squish together. If your object is simple, like a ball, then you could just adjust the height of the object to make it looked compressed for a short while, then set it back to normal...
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Post » Mon Aug 10, 2015 5:38 am

I agree with AllanaR, build an animation at many situation and when collision with another object set suitable frame or animation.
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