How do I make fuction with UID Sprite.

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Post » Mon Sep 14, 2015 3:44 pm

hello guys,, i need litle help here..

In my game a make one sprite(Spawn) when i click,, a sprite (balloon) spawn and set position round(Mouse.X/25)*25 round(Mouse.Y/25)*25.. true
and when i click again the sprite has false...

"balloon - boolean Drop it is true "

Mouse on Left button Clicked on Spawn || Call "createballoon"
Function | on "createballoon" || System Create object Balloon on layer 0 at (Mouse.X , Mouse.Y)
Ballon is Drop It || Balloon set position round(Mouse.X/25)*25 round(Mouse.Y/25)*25
Mouse on Left button Clicked on Balloon || Balloon Set Drop it to false

now...

i need to make a fuction when i click the sprite(balloon)
---> the spirte(Destroy) get the uid from the sprite(balloon)
..and when i click the spite(destroy)
---> the sprite(balloon) has Destoyed..or change color or start moving .. or drag and drop or change color or what ever :P
... but only the sprite(balloon)when i click not all..
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Post » Wed Sep 16, 2015 12:09 am

This is not very clear to me. Post your Capx file or a print screen of what you have now.
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Post » Wed Sep 16, 2015 12:46 am

I still can not upload a image or file.. do you have teamview or skype? Send me a MESSAGE
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