How do I make hook game

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Post » Mon Nov 07, 2016 9:01 pm

how do l make like this game : https://www.youtube.com/watch?v=_VFloq8f4TI
lm shearch grapling hook tutorials in forum but only find simple lessons
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Post » Tue Nov 08, 2016 5:33 pm

Its pretty close to Ropey ninja, cept the camera is tied to the users x.
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Post » Tue Nov 08, 2016 8:59 pm

lm have ropery ninja , lm try but not work my methots :( how l do ?
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Post » Tue Nov 08, 2016 9:23 pm

You want the scroll to to only go forward, so you have to add a condition to check if the player x is greater than the scrollx.

Something like: Sprite.X>scrollx ?Sprite.x :scrollx

Then when casting the rope it needs to only pick a block with an x bigger than the players.
So remove the is mirrored on the on up arrow, and replace it with the else events.

It looks like the layer isn't random, so you will have to lengthen the layout, and design the rest by hand.
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Post » Tue Nov 08, 2016 9:46 pm

newt wrote:You want the scroll to to only go forward, so you have to add a condition to check if the player x is greater than the scrollx.

Something like: Sprite.X>scrollx ?Sprite.x :scrollx

Then when casting the rope it needs to only pick a block with an x bigger than the players.
So remove the is mirrored on the on up arrow, and replace it with the else events.

It looks like the layer isn't random, so you will have to lengthen the layout, and design the rest by hand.


Would this series of events your describing (not sure exactly what is being said) keep the player from going backwards through the layout? I'm looking to accomplish this with a platformer game build. The idea of not being able to go backwards through a level is something that was implemented in older NES/SNES games like Super Adventure Island. If you can, please let me know how to accomplish this.
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Post » Tue Nov 08, 2016 9:57 pm

@YoHoho Sure it's doable, but I would suggest making a new thread.
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Post » Wed Nov 09, 2016 12:31 am

have axemple capx ?
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Post » Wed Nov 09, 2016 12:42 am

Im sorry, I can't copy someone else's game for you.
I can only suggest how the mechanics are done.
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Post » Wed Nov 09, 2016 12:47 am

This subject had been asked many times with many example. I have mine:
viewtopic.php?f=178&t=171328&p=1030796&hilit=+hook#p1030796
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Post » Wed Nov 09, 2016 1:17 am

newt wrote:Im sorry, I can't copy someone else's game for you.
I can only suggest how the mechanics are done.


lm not wanna copy lm only wanna understund hook mechanincs
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