How do I make instances act differently using random actions

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Post » Thu Aug 28, 2014 6:47 pm

Hi everyone,

I need some object instances to act differently. They behave exactly the same, even though I put a lot of random number on them.

For example :
wait 1+random(4) seconds

All instances will always wait the exact same amount of time. Is there a way around this, and making the instances actually wait each one a different random time?

Thanks a lot !
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Post » Thu Aug 28, 2014 6:54 pm

Make a single block event:

condition: repeat = number of object,
condition: pick nth instance of the object = loopindex.
action: wait 1+random(4) seconds etc etc
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Post » Thu Aug 28, 2014 7:32 pm

I can't believe it ! It's working like a charm ! Thank you so much !! :)
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