How do I make it to not stop audio if...

Get help using Construct 2

Post » Sat Feb 25, 2017 1:03 am

i would like to make it so when 2 object hit object "wall" the audio will stop but it wont stop if just on hits the "wall" (i am making a co op version for fruit snake btw)
B
3
Posts: 8
Reputation: 193

Post » Sat Feb 25, 2017 3:37 am

Global Variable: SoundOff=0


On sprite collision with wall: add 1 to SoundOff

On SoundOff=2: Stop All Sounds. Set SoundOff=0
Banned User
B
28
S
7
G
58
Posts: 1,229
Reputation: 34,830


Return to How do I....?

Who is online

Users browsing this forum: plinkie, RIDETHEPIG and 7 guests