How do I make land that creates holes from explosions?

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Post » Thu Jun 05, 2014 6:56 pm

I don't know if you guys played Little Big Planet but on that game when you use the sponge material and use explosions on it, the sponge will create holes on the land (land made out of sponge)

I want to do the same on C2 Engine, is it possible?

Basically, I want to create land where it will create holes depending on the explosion size upon impact.
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Post » Thu Jun 05, 2014 7:33 pm

That type of thing sounds similar to what happens in the game Worms, and there are many threads about this game mechanic if you search.

There is also this thread which has examples of pixel destructible terrain: https://www.scirra.com/forum/viewtopic.php?t=92929&start=0

Maybe this is of use?
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Post » Thu Jun 05, 2014 7:44 pm

zenox98 wrote:That type of thing sounds similar to what happens in the game Worms, and there are many threads about this game mechanic if you search.

There is also this thread which has examples of pixel destructible terrain: https://www.scirra.com/forum/viewtopic.php?t=92929&start=0

Maybe this is of use?


Thanks, is there another example as I don't understand that one and how the user changed the radius size etc.

But yeah exactly like Worms.
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Post » Thu Jun 05, 2014 8:37 pm

There are quite a few, but you are going to have to sit and stare at the events for a while with some of them, as they are not exactly simple.

Here's another thread that includes a very good example from R0j0hound. https://www.scirra.com/forum/viewtopic.php?t=72291&start=0

There are others that make use of the Canvas plugin, and again, Rojohound has done some good examples. I'll update this post when I find them.

https://www.scirra.com/forum/destructible-terrain_p627157?#p627157

https://www.scirra.com/forum/destruction-of-ground_p608964?#p608964
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