How do I Make levels in flappy bird game

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Post » Sat Oct 01, 2016 4:26 am

Hello I am working on flappy bird game I need some ideas and how can make 10 levels on that flappy bird give some suggestion

I do no how to create a levels on flappy is there any example means please post

Thanks!
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Post » Sat Oct 01, 2016 6:15 am

Do you mean procedurally generated levels?
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Post » Sat Oct 01, 2016 6:30 am

Kumaresh Gamer wrote:Hello I am working on flappy bird game I need some ideas and how can make 10 levels on that flappy bird give some suggestion

I do no how to create a levels on flappy is there any example means please post

Thanks!


Please do not multipost the same question in different sections of the forum.

I have removed your duplicate as this is the correct section for 'How Do I' type questions.
If your vision so exceeds your ability, then look to something closer.
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Post » Sat Oct 01, 2016 7:22 am

Not like that collecting some coins i,e if 10 coins is collected level 1 finished after that it goes to next level that's what I am asking here @benpalgi
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Post » Sat Oct 01, 2016 3:53 pm

Is it a design question or a technical question? because if you want to ask how to technically do it, i'd go for a variable that counts collected coins (Call it "CollectedCoins" for example) and when that variable reach 10 (compare "CollectedCoins" equal or greater than 10) you can order an action to load another layout. in short, make each level a layout of its own.

If it's a design question, then i am not sure i am following you...
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