How do I make my game not scale up in the browser

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Post » Thu Mar 21, 2013 3:48 am

When I test my game in FF or Chrome it gets scaled up to fill the whole browser window, which I dislike a lot since my art is pixel-art and it doesn't look well zoomed, it has to stay sharp, not blurred. How do I keep that size I put in project properties (for example 600x300).

Thanks in advance
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Post » Thu Mar 21, 2013 3:50 am

Ok sorry, I've already found the answer in https://www.scirra.com/tutorials/73/supporting-multiple-screen-sizes
sorry for the causing problems!
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