


celstrider wrote:if you add the effect 'set color' to your sprite you can toggle that on and off.
celstrider wrote:you can add a bluring effect to simulate a glow, and you could fade in and fade out a red color by using something like this:
while variable =1
every tick
set red to red +1'
while variable =0
every tick
set red to red -1
when red greater 50
set variable to 0
when red is less than 0
set variable to 1
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