How do I make object solid for one, but not another

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Post » Sat Dec 03, 2016 8:21 pm

I have a player that i want to limit walking in an area constrained by wall objects, but want to allow a bullet on the other side of the wall to pass thru it and be able to hit the player?

Any help would be appreciated
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Post » Sun Dec 04, 2016 12:17 am

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