How do I make objects bounce off of another version of it?

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Post » Sat May 28, 2016 9:00 am

So currently I am making a game that involves a green fish that follows around a player, it spawns a new one in at a random location every 3 seconds. This works fine, until you play the game for a bit then the green monsters start to overlap each other and it starts to look really bad. If anyone can help me with this, it would be greatly appreciated. If you need any more specifications, go ahead and ask away!
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Post » Sat May 28, 2016 10:58 am

@tysie01
Try using Solid behavior in your green fish
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Post » Sat May 28, 2016 11:01 am

I'll give it a try thanks
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Post » Sat May 28, 2016 11:23 am

You can also have a event that is...

One colision with green fish--- then is for fish, to bouce of fish.


Hope this helps!
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Post » Sat May 28, 2016 11:28 am

Hmm Let me try that out and get back to you
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Post » Sat May 28, 2016 11:30 am

Nope that does not work, when i test the game the fish will start to blink really fast, other than that it doesn't really do anything thanks for the suggestion though.
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Post » Sat May 28, 2016 11:34 am

Alright I think i found the answer, All i did was add the solid and platform behavior to the green fish, and changed the platform's gravity to 0. Thanks for the help
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