How do I Make Particles come from my Player?

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Post » Fri Mar 07, 2014 11:57 pm

This is a stupid question, but I can't understand how to do this with the basic options.
I have a Player with the basic platformer behavior and at the moment they spawn a new object "Particles" when they jump. The issue is the particles are haphazardly coming out at best and as I move along the map they actually start to spawn farther and farther away from my Player. I've seen clips of people with actual fluid particle trails from their Player but I just don't get how t hey do it.

Sorry for the newbie question.
:)
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Post » Sat Mar 08, 2014 7:19 am

I would pin the particles to the player but turn them off. Only turning them on when the player is jumping. Not on PC at the moment , I will try to post a capx later.
In future it would be better to post a capx link and there is a beginner forum for these types of question now.
August 2015 - I misplaced a lot of links - I will try to find backups and repost. If You find a post that interests please reply to post with @rampackwobble and I will get a nudge!

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Post » Sat Mar 08, 2014 9:07 am

possible the worlds best ever game ? (might need some slight tweaks to the gameplay,graphics and maybe one or two other slight improvements...)
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August 2015 - I misplaced a lot of links - I will try to find backups and repost. If You find a post that interests please reply to post with @rampackwobble and I will get a nudge!

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Post » Sat Mar 08, 2014 3:52 pm

if you want to learn about how to particles than try this tutorial
https://www.scirra.com/tutorials/638/particle-demo
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Post » Sat Mar 08, 2014 5:52 pm

August 2015 - I misplaced a lot of links - I will try to find backups and repost. If You find a post that interests please reply to post with @rampackwobble and I will get a nudge!

If you find my posts useful please consider donating something to a local charity or to the http://www.mndassociation.org/
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Post » Sat Mar 08, 2014 6:55 pm

You're probably spawning the particles on the wrong layer (one with different parallax) if they're not spawning where they should be.
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Post » Sat Mar 08, 2014 7:35 pm

RamPackWobble wrote:possible the worlds best ever game ? (might need some slight tweaks to the gameplay,graphics and maybe one or two other slight improvements...)


Quality craftsmanship, exquisite pallet and engaging plot. 10/10, :D
Seriously though, this is exactly what I needed, thank you so much!

I bet there are more complicated ways to do this but quick and easy was what I needed for this project.
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Post » Sat Mar 08, 2014 7:38 pm

ramones wrote:You're probably spawning the particles on the wrong layer (one with different parallax) if they're not spawning where they should be.


I'm using the free Construct 2 product at the moment so I can only use 4 layers, and belive me when I say that I'm using each one to it's full potential. The first thing I ruled out was layer parallax issues. I had a few problems with the HUD in the beginning so I had to go read the tutorials and made sure I understand what I did wrong. ;) Thank you :D
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Post » Sat Mar 08, 2014 8:04 pm

Best game? Isn't the punishment for falling a little severe? Well, I do prefer Minecraft on hardcore, so I guess it works.

I guess I won't point out my demo, since it already was above..
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Post » Sun Mar 09, 2014 10:24 am

Paradox wrote:Best game? Isn't the punishment for falling a little severe?



I was trying to make a plugin so upon death you also get an electric shock through the mouse :) (unfortunately I appear to be limited to 5v...)
August 2015 - I misplaced a lot of links - I will try to find backups and repost. If You find a post that interests please reply to post with @rampackwobble and I will get a nudge!

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