How do I make Physics speed constant?

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Post » Fri Oct 13, 2017 5:43 pm

Greetings!

I have a physical object (characteristics included); and I apply exactly 1 force to it every tick. Unfortunately, instead of getting a stable speed as a result, I get it jumping from 0 to 0.25. How do I make it stable (or at least more stable)

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Post » Sat Oct 14, 2017 1:16 am

I'm not very familiar with the physics behavior myself, but I assume to have constant motion you would need to apply force equal and opposite of the linear or angle dampening. I have no idea how the dampening value is calculated. Note this won't actually get your object moving, it will only sustain movement. To get the object moving in the first place, you will need to apply a force or impulse greater than the amount dampened.

On the other hand, if your situation allows for it, you can simply set your dampening to 0.
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Post » Sat Oct 14, 2017 11:59 am

thanks, will try making dampening 0; although only for testing, since the situation needs the object to slow down in time :/
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Post » Sat Oct 14, 2017 6:31 pm

Increase the dampening again when you want it to start slowing?
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