It's not pixel rounding issue, it's the way C2 platform behavior works. Many people have noticed this before.
, and this
Your only solution is custom platform engine with loops, becouse C2 is against the old school
, but thats not so hard to pulloff and most of all with custom platform engine you can have variable jumps
you never hit ceiling (pixel rounding On)podpathos2012-09-24 17:44:20