How do I make predictive aiming with Arc?

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Post » Tue Feb 02, 2016 4:26 am

I'm trying to make a tower defense game, but I'm having trouble making the friendly weapons predict incoming enemy and make them shoot just in time.

Here is a video example of what I'm trying to program:

skip to 4:09 (check out the character throwing rocks)

https://youtu.be/zy0ZkpkFiCo?t=249

Another example:

https://www.dropbox.com/s/hn5grx188skcb ... g.png?dl=0
Last edited by ThunderLion on Tue Feb 02, 2016 6:26 pm, edited 1 time in total.
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Post » Tue Feb 02, 2016 9:00 am

This is a built in functionality.

Predictive aim
A useful feature of the Turret behavior is the ability to use predictive aim.


https://www.scirra.com/manual/152/turret
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Post » Tue Feb 02, 2016 6:12 pm

@BackendFreak Yeah I checked that out already, but doesn't help because I'm trying to make the friendly AI predict and shoot projectiles with an arc just like the link below

https://www.dropbox.com/s/hn5grx188skcb ... g.png?dl=0
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