How do I Make Random Top-Down Enemy AI

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Post » Sat Nov 28, 2015 5:01 am

So, my goal is to make enemies like the guards from Zelda: A Link to the Past, but I've been having extreme difficulty trying to get it to work. I've attached a photo of the event sheet in regards to my enemy, but these settings make the enemy walk in diagonal or curved lines. If I only want the enemy to move in straight lines, how would I go about setting that up?

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Post » Sun Nov 29, 2015 5:37 pm

Can you show an image of what you want to achieve?
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