How do I make realistic vehicle collision? (No behaviors)

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Post » Fri Nov 04, 2016 9:44 am

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My vehicle needs to stop its turning (done with pressed W ---> +2 angle) when one of its corner collides with the wall.
Solid behaviour would be the easiest, but since controls are done through +- pixels forward, it does not work. Is there a way to get physics behaviour work, or any other way? Pls help
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Post » Fri Nov 04, 2016 10:12 pm

Pls help
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