Yep sure thing, I don't have much time so I'm just going to dump the very hackish solution that works, sorry I don't have time to explain but hopefully the event sheet explains it!
As well as an event that resets the tramp bounce variable when the platform object is "onLanded".
If you have any questions please ask :)
There's definitely a better way of doing this but my head's not in it...
Any suggestions, I want to say an if/else statement would be more elegant.
Gotta dash :DMr E Bear2013-03-28 23:07:33