How do I make sound visual?

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Post » Mon Apr 25, 2016 2:56 pm

Hello, i'm a newbie to construct 2 and want to ask some of the question because i can't find help on google
First, sorry for my bad English.
q1. is there any way to make event that when a sound run there will be soundvisual on the screen? and that soundvisual can editable.
q2. is there any way to change the image of a button?
tks for helping
:D ~Knayter~ :D
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Post » Mon Apr 25, 2016 3:38 pm

What do you mean by soundvisual?

For image of a button, are you using the button plugin? If so, see https://www.scirra.com/manual/111/button for possibility of using CSS on the button. However, you can also use Sprite to show the image of a button instead and have "click"/"touch" event on the Sprite to make the Sprite a "button" too.
I got a game that you multiply, breath fire with two heads and brawl foes to oblivion with your clones: http://www.newgrounds.com/portal/view/660664 (use Chrome on Windows for best performance)

My sites:
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Post » Wed Apr 27, 2016 11:40 am

Hello, tks for your help
And here is the Audio Visual aka Audio Spectrum i mention before.
Image
When a pitch(dk is that the correct word) of a song go high, the bar will go up, when the pitch go low,the bar fall down.
Pretty Hard for a beginner like me, but i belive that C2 can do this thing,i guess
~Knayter form DTBG Studio~
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Post » Wed Apr 27, 2016 4:08 pm

Yes, check the Examples that came with C2. Look for the file Audio analyser.capx in the Example folder.
I got a game that you multiply, breath fire with two heads and brawl foes to oblivion with your clones: http://www.newgrounds.com/portal/view/660664 (use Chrome on Windows for best performance)

My sites:
http://twinblazar.deviantart.com
http://twinblazar.newgrounds.com
https://twitter.com/twinblazar
http://www.pixiv.net/member.php?id=15072448
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