How do I make specific tiles solid?

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Post » Tue Aug 26, 2014 12:39 pm

Hi everyone, I loaded in a tilemap so I could build a nice retro style map (like the old Final Fantasys).

How do I make specific tiles either solid, or is there a way to call the specific tile(s) number in an event like at the start of the layout to make it solid? Anyone know how to do this? Could you provide an example or screenshot? Many thanks up front :mrgreen:
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Post » Tue Aug 26, 2014 12:43 pm

Easiest way would be to create one tilemap for the solid tiles and one for the none solid ones..
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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Post » Tue Aug 26, 2014 12:47 pm

It's the only way with tilemaps. Tilemaps can't be solid for particular cells. It's either entire solid object or not.
And LittleStains suggestions is the simplest one, make one tilemap for your background arts, and other one only for collision tests.
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Post » Tue Aug 26, 2014 10:11 pm

Sounds good, thanks a lot! Will try this method :)
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