How do I make sprite run right on load?

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Post » Wed May 27, 2015 7:34 pm

When the game starts, I want the sprite to be already running to the right.

The weird thing is that this was working just fine until I changed the sprite animation's origin points from the center (default) to the bottom center for a smoother scrollto effect. I didn't change anything else, and now the sprite plays the running animation while standing in one place until I hit "jump" once, then it takes off. Any suggestions on how to get it to run right away?
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Post » Wed May 27, 2015 7:38 pm

Check your collision-polygon..
Your sprite might be stuck due to overlap..

If that isn't it, sharing your capx would make answering your question a lot easier..
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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Post » Wed May 27, 2015 7:52 pm

@LittleStain That must have been the problem, though before I changed the origin point the original collision polygon was ok! Anyway, I moved the lower edge of the polygon up a goodish bit in the first frame of the "run" animation and now it seems to work. Thanks much for the help!
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