How do I make the camera bigger?

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Post » Thu Jun 21, 2012 10:21 am

I just recently bought C2 and for the life of me I'm trying to figure out how to make the camera bigger (I've done the 2 basic tutorials, shooter and platform one) but none of them mentioned about the camera size.

Thanks
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Post » Thu Jun 21, 2012 10:43 am

Do you mean zoom in and zoom out? I'm not sure what you are refering about the camera.
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Post » Thu Jun 21, 2012 10:58 am

Maybe he's talking about the window size:

Click on your project, looks at the Properties tab you'll see "Window Size", adjust the window size as you want.
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Post » Thu Jun 21, 2012 11:43 am

[QUOTE=hylists] Maybe he's talking about the window size:

Click on your project, looks at the Properties tab you'll see "Window Size", adjust the window size as you want.[/QUOTE]

Thanks but I don't see "Window Size" option, I see layout size but when I change that it makes the screen bigger but not the camera, the camera still remains same size.
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Post » Thu Jun 21, 2012 11:43 am

[QUOTE=Joannesalfa] Do you mean zoom in and zoom out? I'm not sure what you are refering about the camera.[/QUOTE]

By camera I'm talking about what the player sees, the player's screen.
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Post » Thu Jun 21, 2012 11:45 am

[QUOTE=hylists] Maybe he's talking about the window size:

Click on your project, looks at the Properties tab you'll see "Window Size", adjust the window size as you want.[/QUOTE]


Okay found it, thank you... exactly what I was looking for
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Post » Thu Jun 21, 2012 11:48 am

@cmr333: That's because you clicked on the layout, not the project. You must click on your project (above the layouts) to see the window size.
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Post » Thu Jun 21, 2012 12:51 pm

In addition to what hylists said about changing the window size at design time, you can use scale and scrolling among other techniques to manage the "camera."

One of the first places to look for an answer to a question is in kyatric's (How do I...) Frequently Asked Questions. In this case, look for the section on Scrolling/camera.



kittiewan2012-06-21 12:51:40
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Post » Thu Jun 21, 2012 1:14 pm

yeah thanks guys, I mentioned before that hylists helped me find the solution I was looking for.
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